Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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[1.21.1] Create 6.0.4 mod compatibility

SandssStorm opened this issue ยท 2 comments

commented

Bug Description

The initial particles when a new rotating block gets placed onto already something that's rotating causes a client disconnect when on a multiplayer server.

This does not happen on singleplayer!

Using Create 6.0.4, and Sodium 0.6.9, on NeoForge

Packet play/clientbound/minecraft:level_particles (ClientboundLevelParticlesPacket) was larger than I expected, found 21 bytes extra whilst reading packet clientbound/minecraft:level_particles

Reproduction Steps

  1. Go on a server
  2. Place waterwheel
  3. Add water
  4. Place gearbox
  5. Crash

Log File

latest.log

Crash Report

disconnect-2025-03-24_21.53.41-client.txt

commented

Why do you believe this to be caused by Sodium? This is a network protocol error, not something that Sodium can cause. You should verify this only happens with Sodium installed.

But, more importantly, the error originates in a mixin applied by the Connectivity mod, which is likely at fault here.