Memory leak with the mod Campanion
Leeo97one opened this issue · 7 comments
Expected Behavior
No memory leak when a tent schematic shows up.
See: https://github.com/TerraformersMC/Campanion/wiki/Tents#usage
Actual Behavior
When a tent schematic is displayed, the memory usage increase until the game freeze due to an out of memory situation.
Reproduction Steps
- Load the mods Sodium and Campanion
- Craft a tent in a bag (https://github.com/TerraformersMC/Campanion/wiki/Tents#small-tent-in-a-bag)
- Equip it
Attachments
With Sodium: https://streamable.com/xeazvl
Without Sodium: https://streamable.com/re22oq
System Information
- Java Version: openjdk version "11.0.8" 2020-07-14
- CPU: Intel® Core™ i5-7300HQ CPU @ 2.50GHz × 4
- GPU: GeForce GTX 1050 Mobile
I think i have same issue, can you tell me is this a memory leak or what a heck is this? https://imgur.com/a/JmrjhIW
Yours doesn't look like an memory leak.
I think i have same issue, can you tell me is this a memory leak or what a heck is this? https://imgur.com/a/JmrjhIW
Yeah I don't think it's the same problem. x)
You should do more troubleshooting and create a new issue.
Campanion uses the Fabric Rendering API iirc, so until Sodium supports Fabric Rendering API you shouldn't expect it to work with Sodium.
It looks like this has been fixed in Campanion, see TerraformersMC/Campanion#118.