Chunks fail to render if linux machine is suspended to ram then woken up.
feliscatusmeows opened this issue ยท 4 comments
Expected Behavior
I should be able to see my lovely grass blocks and my wooden structure.
Actual Behavior
I see just some beds and entities and random intresting shapes. No grass or normal blocks unfortunately. It appears if I modify a chunk it renders properly again.
Reproduction Steps
- Install linux(I am using xubuntu 20.04 LTS with kde plasma. don't judge)
- pause the game
- Suspend the machine to ram.
- Try to resume playing
Attachments
Add any relevant screenshots or videos to this issue as you feel necessary to explain the issue.
System Information
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Java Version: 1.8.0_275, using 64-bit architecture
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CPU: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz
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GPU: GeForce GTX 1650 Ti with the propitiatory nvidia drivers
Closing as there isn't anything we can reasonably do to work around this. The NVIDIA drivers are just acting nasty, and there exists a workaround for users affected.
I got this same issue when using Ctrl+Alt+F3 and Ctrl+Alt+F1 on pop os 20.10, hitting F3+T fixes it. Could be an nvidia driver bug.
This tends to be a problem with the proprietary NVIDIA driver and most applications when waking from suspend, as it seemingly doesn't retain any video memory. The Arch Linux wiki even has a section for it.