Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Very specific but repeatable crash with a sticky piston

ChristianASkinner opened this issue ยท 6 comments

commented

Never done something like this before, so I hope I didn't leave anything important out.

Version

0.1.0
sodium-fabric-mc1.16.3-0.1.0

running on fabric loader 0.11.3

Reproduction Steps

Not sure how you would reproduce this.

I powered a sticky piston in a specific part of my base. Happens every time in that specific spot, both with a torch and a lever, and I made sure it wasn't powering anything else. Powering the piston in other parts of the base did not do this. Removing sodium stopped it from crashing.

Here's a video of me recreating the crash.
https://youtu.be/BvjiViaYkJM

It did not generate a crash report file.

commented

Thank you for the report. Can you provide a list of mods + versions you are using? Additionally, can you provide the latest.log file or whichever log file when the crash occurred.

Please also check for the presence of an hs_err_pid####.log in your .minecraft folder, and upload one if it was created by the crash. This would indicate that the crash occurred at a low level, and contains helpful diagnostic information.

If none of the above is helpful in diagnosing this issue, we may have you share a small portion of the world to help reproduce the issue

commented

Here's a modlist, I just copied the jar file names.

Modlist artifacts-3.2.1+fabric
banner_capes-0.2.1
bewitchment-1.16.5-12
bunch-o-trinkets-1.0.1
cloth-config-4.11.26-fabric
extraalchemy-fabric-1.16.5-1.4.4
fabric-api-0.34.2+1.16
fabric-carpet-1.16.5-1.4.36+v210512
Hwyla-fabric-1.16.2-1.9.23-79
icarus-1.2
Impersonate-2.2.1
Patchouli-1.16.4-50-FABRIC
Pehkui-2.1.0+21w18a
RoughlyEnoughItems-5.11.218
sodium-fabric-mc1.16.3-0.1.0
somnus-fabric-0.0.11-1.16.5
trinkets-2.6.7

The only one of these I could see changing pistons in any way is cloth, but I never actually activated any of its functions on this world and removing it did not stop the crash.

There were a few older hs_err log files from something unrelated over a month ago, but nothing related to this issue.

Here is a log file where I reproduce the issue and it crashes

commented

Thanks for the log, looks the same as #621 - so should be fixed by #581 or similar. I believe an alternative fix/optimization is being worked on.
Not sure I want to close this as duplicate, since it's a bit neater and more informative than the other issue...

commented

Does this still occur with Sodium 0.2?

commented

Just tested it and I didn't get a crash! Also, I found out a few days ago I was also getting a crash when placing a scaffolding block on another scaffolding block. I didn't do much testing with that, but it seemed pretty consistent, and that's fixed now too.

commented

Happy to hear it. I will close this issue as resolved then.