Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Chunks don't always render on the edge of the screen

the-pink-hacker opened this issue ยท 4 comments

commented

Version Information

mc1.17-0.3.0+build.465

Expected Behavior

The chunks visible should be rendered.

Actual Behavior

Some chunks stop rendering when on the edge of the screen.

Reproduction Steps

  1. Go to an open area
  2. Look down at an angle
  3. Start moving around

System Information

  • Java Version: [16.0.1 64bit]
  • CPU: i7-6700HQ 2.60GHz
  • GPU: GTX 970
  • RAM: 16 GB

Other Information

Graphics Card Driver: v471.11
2021-07-02_10 38 11
Seed: -4446806965030196823

commented

It does not happen in vanilla.
2021-07-17_17 56 19

commented

I'm pretty sure I've seen this in vanilla as well, I don't think that this is a specifically sodium issue.

I think it's a problem with how chunk rendering is handled by the culling code, and I'm not sure if sodium touches it / leaves it intact.

commented

According to the issue tracker for Minecraft, it was fixed in 1.17. This would mean that sodium would be causing this.

Bug Report: MC-63020

commented

Vanilla still has these types of issues despite that one being closed, you'll need to confirm it doesn't happen in vanilla at the same spot