Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Sides of light-emitting blocks that touch tinted glass appear dim

kevcomedia opened this issue ยท 6 comments

commented

Version information

sodium-fabric-mc1.17.1-0.3.0+build.5

Expected Behavior

When tinted glass is placed next to a light-emitting block, the side touching the tinted glass should still appear bright.

Actual Behavior

The side of the block appears completely dim.

Reproduction Steps

  1. Place a light-emitting block (sea lantern, redstone lamp, etc.).
  2. Place tinted glass on any side of the block.
  3. The side touching the tinted glass appears dim.

Java version

Java 16.0.1 64bit (integrated)

CPU

Intel Core i5-3210M

GPU

Intel HD Graphics 4000 (IVB GT2)

Additional information

Expected behavior:

2021-07-19_16 58 27

Actual behavior:

2021-07-19_17 01 34

You should be able to reproduce this bug with just sodium in the mods folder, but just in case, these are the contents of my mods folder:

image

commented

i also having this problem now

commented

i am using the latest build of actions build 529

commented

Can confirm. I'm able to reproduce this issue on sodium-fabric-mc1.17.1-0.3.0+build.5 with openjdk 15.0.2 running an Intel Core i7-8565U with a GTX 1050. The only mods I have installed are sodium and fabric-api-0.37.0+1.17.

Would very much like to see this fixed ^^

commented

Looks like tinted glass is treated as an opaque block for the purposes of ambient occlusion, whereas it should be treated the same as glass.

commented

It's worth noting that magma blocks are handled as expected in sodium.

Current sodium:
image

commented

This seems to have been fixed by Sodium 0.4.3.