Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

0 Downloads

Sodium spams error in game log

linkthehero1234 opened this issue ยท 8 comments

commented

Version information

0.3.0+build.5

Expected Behavior

The game should launch normally without errors

Actual Behavior

The game launches and runs normally but spams the errorOpenGL debug message: id=2, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_ENUM in glTexParameter(param=0x2900)' in the log and eventually locks up the whole computer

Reproduction Steps

  1. Launch game
  2. Go into world/server

Java version

Java 16

CPU

AMD Ryzen 7 2700

GPU

AMD Radeon Vega 56

Additional information

No response

commented

What other mods are you using? We don't call glTexParameter anywhere. It's probably a fault somewhere else.

commented

This might be fixed in Sodium 0.3.1, and as such, I'm going to close this issue. If the problem still occurs, please ask for this issue to be re-opened, and provide a new log file.

commented

It is still very much here, sadly. For now I am redirecting the whole logs folder to /dev/null on my Linux system.

Using Ryzen 7 3800XT, on a Radeon RX 580, using Mesa drivers. Please re-open the issue.

commented

Testing in my super minimal setup (just Sodium and VoxelMap) did still spam the console; however, it just so happens that people are quick to blame Sodium because it "deals with OpenGL stuff". The real culprit was VoxelMap, or some sort of incompatibility between the two mods.

I do not have logs aside from literally the same line that OP posted, spammed over and over again; but I guess that at this point in time this should serve as enough of a reason to avoid VoxelMap and use other minimap mods.

commented

@AryToNeX Please provide a log file

commented

@NyaomiDEV indeed your are right! I deactivated VoxelMap and the logs didn't reappear.

commented

No such error present in 0.4.10 with Voxelmap 1.12.7 (a fork available on Modrinth). Performance of this mod is horrible though (not Sodium's fault, it's got a bug with access out of range in an image).

commented

Not an issue with Sodium. We don't call these functions anywhere, it's some other mod or overlay software which is injecting into Minecraft.