Issues
- 2
Game crashes whenever the breaking overlay shows
#2944 opened by TheFox580 - 0
Translucency sorting for intersecting translucent planes
#2943 opened by muzikbike - 0
Merge some vanilla texture atlases so the game has to generate less of them?
#2942 opened by muzikbike - 0
Don't produce mipmapped versions of atlases that don't use mipmaps
#2941 opened by muzikbike - 5
Crash while rendering moving block entities [0.6.4]
#2940 opened by litetex - 2
API for Custom Chunk Transforms (Valkyrien Skies)
#2939 opened by Rubydesic - 3
No Render Distance setting
#2938 opened by shinenyugen - 3
Display freezes with Sodium
#2937 opened by SayanDas2006 - 0
RealCamera does not implement VertexBufferWriter
#2936 opened by debiumetal - 0
Better heuristic for culling fluid top planes in caves
#2935 opened by muzikbike - 1
更新新版的钠(MC1.21,钠1.21.1 or 1.21的版本)后就和一堆模组不兼容
#2934 opened by SCCYsccy - 7
Emissive ITEMS with Continuity 3.0.0 and Sodium 0.6.3 (NeoForge, 1.21.1)
#2933 opened by ElenaNya - 4
Incompatible mods
#2930 opened by Unleashed75 - 0
Programmer Art model optimizations
#2929 opened by muzikbike - 0
Better choices for fluid side textures
#2928 opened by muzikbike - 2
Crash on Snapdragon X Elite
#2927 opened by asdfghjkl403622 - 1
Sodium lacks VT fast leaves textures for pale oaks
#2926 opened by djmrFunnyMan - 1
Transparent textures sodium and snow real magic (1.21.1 neoforge)
#2925 opened by kontrola111 - 0
FramedBlocks is broken with Minecraft 1.21.4
#2923 opened by Lolothepro - 1
Make fluids interact better with blocks with full side faces
#2922 opened by muzikbike - 1
More intelligent culling/triangulation for fluid side texture planes
#2921 opened by muzikbike - 6
Translucency sorting uses wrong camera position
#2918 opened by Lolothepro - 1
nametags don't render their background in 1.21.4
#2917 opened by SergioK29 - 16
End crystals render incorrectly sometimes with Complementary and Euphoria Patches since Sodium 0.6.0-beta.3
#2916 opened by djmrFunnyMan - 2
Crashes on 1.21.4 Fabric at a start
#2915 opened by unlikelyvee - 1
mixin crash with the new version of NeoForge
#2914 opened by Lolothepro - 0
Optimized flower_pot_cross_emissive model
#2913 opened by muzikbike - 2
Space with strikethrough is not rendered correctly on 1.21.3+
#2912 opened by xMelonekMaX - 2
Sodium crash my game
#2911 opened by CCCStudioCoder - 3
The sun renders incorrectly during sunrise and sunset
#2910 opened by PrivateYT-AG - 2
Name tags do not have a background
#2909 opened by mrjasonn - 3
RTX HDR doesn't work on 0.6.2 for 1.21.4
#2908 opened by VindSole - 0
"More Red” cables are not rendered correctly
#2906 opened by Lolothepro - 1
Sodium Crashing Client on Loading world
#2905 opened by KarlGrear - 2
Incompatibility with Wurst V7.46.3
#2904 opened by jurohn - 3
Frogspawn still renders incorrectly
#2903 opened by Helpbot3000 - 1
Game Start Crash 1.21.1 Neoforge
#2902 opened by SugarDaddii - 2
Iris 1.8.0 is not compatible with Sodium 0.6.1
#2901 opened by tutur2000 - 3
Split Fabric Rendering API support code into an optional module
#2900 opened by jellysquid3 - 2
Non-animated parts of nnimated blocks flicker
#2899 opened by douira - 3
cuando rompo los bloques se ve fea la pantalla
#2898 opened by Tsuba26 - 2
The game crashed whilst mouseclicked event handler
#2897 opened by soedja00 - 3
Cloud renderer is broken on `dev` branch
#2896 opened by Alexander317 - 3
No boost in FPS
#2895 opened by Eterxnerl - 13
Crash loading shaders
#2894 opened by Unleashed75 - 2
Sodium caps FPS to 40
#2890 opened by intercepted16 - 2
Keeps Crashing
#2889 opened by Big1N - 3
First person hand fazing through blocks
#2888 opened by Big1N - 10
Potions do not render correctly with "Faithless" resource pack
#2885 opened by AngryFIlly888 - 1
Sodium renderer turns the Spring Water fluid from the mod Spelunkery yellow
#2884 opened by Tsunamori74