Render Distance dramatically affects simulation speed
qdoyonnas opened this issue ยท 3 comments
Is your feature request related to a problem? Please describe.
Playing single-player I noticed that when I have render distance set to 24 chunks the sleep simulation speed is at around x2. Setting render distance to 2 chunks just before going to be boosts it to x14.
No idea how this performs for LAN/servers.
Describe the solution you'd like
I do not know if a mod can do this, but would it make sense to have render distance be dropped to minimum when the player is in bed and returned to original value when getting out of bed?
Additional context
Single-player
Rendering in config is set to False
Mob spawns are set to False
Yeah, in that case lowering the render distance will also lower the amount of simulated chunks, what boosts performance since there's less work to do.
Disabling rendering in the mod config will remove any rendering load so only simulation affects performance. You can also check this answer for tips to improve the tick multiplier.
What minecraft version are you on? Older versions had both render & simulation distance settings in one config option.