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Am I writing my script right? Ingame, game is telling me it is off.

Convergence2738 opened this issue ยท 2 comments

commented

I am tweaking a stamper recipe for Astral Sorcery so I can make bars. I have two different molten starmetal liquids (one for JAOPCA and one for Pewter). The Pewter one is dominant due it's load order and I am trying to make a recipe to output Starmetal Ingots.

Here is my Script:

mods.embers.Stamper.add(astralsorcery:itemcraftingcomponent:7282,pewter:molten_starmetal:4896,embers:stamp_bar, ); (carrots are present btw)

My primary question is about how the stamp item is to be listed in the script and do I need to list a 'null' for an input as there is no solid input item. If there is a problem I suspect that is where I failed.

commented

fluids don't have a modid prefix, use just <liquid:molten_starmetal>*144 or whatever. I believe the last parameter should be optional which implicitly makes it null.

commented

oh wonderful. I'll give it a go then. I know liquids are registered differently especially with Forge launcher. I didn't know that so this will help me a lot with future coding.