
Conflicting default methods crash
Demadunk opened this issue ยท 1 comments
Conflicting default method between porting lib and sophisticated core lib
First crash was when attempting to enter a world
https://bytebin.lucko.me/0TiurZ7MCD
second crash was after I reloaded game and entered a world successfully to then have a crash.
https://bytebin.lucko.me/t8kr9JvzZo
Crash happens on loading a world or attempting to load a world, whichever happens first.
Version 1.21.1 newest version
Duplicate of #65