Lodestone' Screen Particles render twice in the backpack UI
SammySemicolon opened this issue ยท 2 comments
Describe the bug
As the title said, Lodestone's Item Bound' Screen Particles render twice in the backpack UI, but only in the player' inventory part of it
My best guess is that the items in the backpack's inventory portion are being rendered twice, and therefor rendering the particles twice.
To Reproduce
Steps to reproduce the behavior:
- Open backpack
- Observe Any item with Screen Particles associated with it, such as malum's spirits or ether
- Notice that the items appear much brighter than usual
Expected behavior
The way they appear in the actual backpack is the expected behavior.
Versions
Latest Forge 1.20
Found that I am actually unnecessarily rendering those slots twice. Just pushed a fix for that, already available on Modrinth, should be available on CF soon after approved.