Can't absorp spawners in modpack FS Lost Souls - Cause is identified
ThaDaVos opened this issue ยท 11 comments
Issue Description:
I know this is an issue in a modpack, but it's probably a conflict between mods.
See issue: https://minecraft.curseforge.com/projects/forever-stranded-lost-souls/issues/160
It has to do with something SpawnerControl mod changes in the Vanilla Spawner which disables the ability to absorp spawners and have them look like pig spawners.
Please re-open, it's not fixed, still can't absorp spawners if default config of SpawnerControl is used and specific config option is true
If it is still not fixed then this is not the problem. Create a new instance with just SS and SC and add mods until it stops working.
It only happens when AlterVanillaSpawner is set to true when using SpawnerControl so it has to be a conflict with SpawnerControl
Well, again, I tested and it works fine. So you either didn't update Soul Shards, or it is another mod causing the issue.
Weird that it happens when you set a config to true in SpawnerControl
Currently using version 55 (updated 11 hours ago) when I updated it
No. I tried with the mod. If it only happens in that modpack, then there another mod causing issues. So go figure out which one it is.
And just to prove it to you even more, https://gfycat.com/RapidWeakBlacklab