Soul Shards: The Old Ways

Soul Shards: The Old Ways

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Can't absorp spawners in modpack FS Lost Souls - Cause is identified

ThaDaVos opened this issue ยท 11 comments

commented

Issue Description:

I know this is an issue in a modpack, but it's probably a conflict between mods.
See issue: https://minecraft.curseforge.com/projects/forever-stranded-lost-souls/issues/160

It has to do with something SpawnerControl mod changes in the Vanilla Spawner which disables the ability to absorp spawners and have them look like pig spawners.

commented

I actually got a crash while testing this. Odd that you didn't.

commented
commented

Thanks for fixing this :D
Still strange you got a crash and I didn't

commented

Please re-open, it's not fixed, still can't absorp spawners if default config of SpawnerControl is used and specific config option is true

commented

If it is still not fixed then this is not the problem. Create a new instance with just SS and SC and add mods until it stops working.

commented

It only happens when AlterVanillaSpawner is set to true when using SpawnerControl so it has to be a conflict with SpawnerControl

commented

Well, again, I tested and it works fine. So you either didn't update Soul Shards, or it is another mod causing the issue.

commented

Weird that it happens when you set a config to true in SpawnerControl

Currently using version 55 (updated 11 hours ago) when I updated it

commented

Have you tried the FS Lost Souls pack?

commented

No. I tried with the mod. If it only happens in that modpack, then there another mod causing issues. So go figure out which one it is.

commented

And just to prove it to you even more, https://gfycat.com/RapidWeakBlacklab