Soul Shards: The Old Ways

Soul Shards: The Old Ways

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Can't absorp spawners in modpack FS Lost Souls - Cause is identified - Continuation of #54

ThaDaVos opened this issue ยท 9 comments

commented

Continuation of #54 cause it's locked.

It's still not fixed - See https://gfycat.com/ImmaterialUnlinedApe
It works for Mobspawner with type - Pig, but others won't work.
Mobspawners of type Pig didn't work before you fixed it but now they do but the others don't work.
Except when you change the config on SpawnerControl to false.

commented

To prove it's just these mods: https://gfycat.com/FlimsyConcernedGrayfox

commented

Could you provide the log file maybe?

commented

I'll generate a clean one for you A.S.A.P.

commented

latest.log

There you go, what I did was->

  1. Start game
  2. Load world
  3. Tried absorping blaze spawner twice, maybe thrice
  4. Placed pig spawner and absorbed it, twice/thrice
  5. Quit world
  6. Quit game
commented

So it's as clean as possible

commented

Next time I would advise you to do that in a fresh world and to put the log file on gist. This one was a pain to open on mobile and full of garbage as well. Anyway, I don't see anything wrong mentionning our mods so that will require further testing. Are you sure you tested with the updated version of Soul Shards ?

commented

afbeelding

commented

If you check the GIF you can see the version of the mod, I'm sorry for the way I uploaded the log.

The world is a fresh world - Created yesterday for the first test because of this.

The mod versions are:

  • Soul Shards -> 1.12-2.7.5-55
  • SpawnerControl -> 1.2
commented

Should be solved with the rewrite on this Curse project.