Sound Physics Remastered

Sound Physics Remastered

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Sound attenuation

XSentinelu opened this issue ยท 9 comments

commented

Description
Distant reverbed sounds are too loud.

This example shows how zombie sounds can be heard over a long distance

Minecraft_.1.20.1.-.Singleplayer.2023-11-04.18-10-04.mp4

Maybe the mod should allow you to set the sound attenuation value to greater than 1

Versions

  • Minecraft version 1.20.1
  • Fabric loader
  • Mod version 1.2.1
commented

yeah, it's super noticable in villages with churches. I can hear the clerics opening doors from extremely far away.

commented

Here I hear this villager from way too far (1.3.1 on 1.20.4 fabric)

Java-runtime-gamma.2024.03.15.-.00.40.05.07.DVR.-.Trim.1.mp4

https://gist.github.com/djmrFunnyMan/7428c7e1feca1156d029e4798ba54011

commented

Any fixes yet?

commented

Please make sure you have the debug rays enabled when showing videos of sounds

commented

So basically everything should look the same as in video, where white lines is bounce rays and the rest are occlusion
1

commented

same problem

commented

I've been having a similar problem for a while as well

commented

Is there a workaround for this in the mean time? In my instance all mobs can be heard from far away as if they're right next to me.

commented

I can hear clerics walking in their echoed churches from an abnormal distance in 1.20.4.