Incorrect Audio Positioning when drinking/eating
peow opened this issue ยท 4 comments
Bug description
I made a video to exemplify the problem:
https://www.youtube.com/watch?v=dFv8tvq3vAo
basically the Sound Physics mod is making the audio that plays "inside" the Player buggy, where depending on how you move your camera or which way you walk, the sound cuts out or stays only on one side of the phone
In the video I start by showing what the sound effects are like without Sound Physics (from 0:00 seconds onwards)
Then I'll show what it looks like with Sound Physics enabled (from 0:31 seconds onwards)
I even tried to configure the mod, disabling Sound Physics' drinking and eating sound effects, through the file (apartir dos 1:40 segundos)
/config/sound_physics_remastered/allowed_sounds.properties
minecraft:entity.generic.drink=false
minecraft:entity.generic.eat=false
-- but there was no change
In the video I show that the Horn sound works correctly;
I don't know which other sounds also have this problem, so I couldn't test them.
If it is possible to fix this, I ask you to publish an update for Fabric 1.20.1, thank you
Minecraft version
1.20.1
Mod version
1.3.1
Mod loader and version
Fabric Loader 0.15.7
Steps to reproduce
enable Sound Physics effects
use headphones so you can hear the stereo audio
try to eat or drink something in-game while walking sideways, or while walking and moving your camera
Expected behavior
the sound effects that happen "inside" the Player do not play just on one side of the phone, and act like the Horn sound effect
Log files
https://gist.github.com/peow/f953e2682baef4a10ae80498e43f4e90 I didn't make this log while recording the video, I made it just now just showing the 3 sounds (eating, drinking and playing the horn)