Sound Physics Remastered

Sound Physics Remastered

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Sound in the music category played at player position is affected.

Josh65-2201 opened this issue ยท 7 comments

commented

Bug description

Global music like Minecraft's default won't be affected but playing a sound from a resource pack at the player location (@s) even under the music category will be casing inconsistent playback

Minecraft version

1.20.1

Mod version

1.3.1

Mod loader and version

Fabric

Steps to reproduce

  1. Get a resource pack with custom music (example pack https://modrinth.com/resourcepack/true-ending-ender-dragon-music/version/1.0)
  2. Run the command /playsound true_ending:music.dragon music @s
  3. Go behind a wall
  4. Hear it muffled

Expected behavior

Should not be affected like Minecraft's default music

Log files

Videos

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commented

You need to enable update_moving_sounds in the config.

commented

I already have that enabled. but the sound also doesn't move anyway, It plays at the players position one time.

commented

Isn't that also the case for vanilla then?

commented

It does if I use that command to play the vanilla music, but not if Minecraft plays the music itself. If it intentional is there a way I can exclude anything under the music category, If not should I open a feature request for it?

commented

That's completely intended by the mod. You should exclude the sound from being processed in the mods config.

commented

So I tried closing Minecraft editing the file allowed_sounds.properties following the same naming as others in the file true_ending\:music.dragon=false but when opening Minecraft it gets removed from the file.

commented

it gets removed from the file.
I'm having a similar problem with the enhanced visuals explosion ringing sound