Sound in the music category played at player position is affected.
Josh65-2201 opened this issue ยท 7 comments
Bug description
Global music like Minecraft's default won't be affected but playing a sound from a resource pack at the player location (@s) even under the music category will be casing inconsistent playback
Minecraft version
1.20.1
Mod version
1.3.1
Mod loader and version
Fabric
Steps to reproduce
- Get a resource pack with custom music (example pack https://modrinth.com/resourcepack/true-ending-ender-dragon-music/version/1.0)
- Run the command
/playsound true_ending:music.dragon music @s
- Go behind a wall
- Hear it muffled
Expected behavior
Should not be affected like Minecraft's default music
Log files
Videos
I already have that enabled. but the sound also doesn't move anyway, It plays at the players position one time.
It does if I use that command to play the vanilla music, but not if Minecraft plays the music itself. If it intentional is there a way I can exclude anything under the music category, If not should I open a feature request for it?
That's completely intended by the mod. You should exclude the sound from being processed in the mods config.
So I tried closing Minecraft editing the file allowed_sounds.properties
following the same naming as others in the file true_ending\:music.dragon=false
but when opening Minecraft it gets removed from the file.