Extra Sounds' Inventory Sounds muffled/affected by physics
emoace opened this issue ยท 2 comments
Bug description
A clear and concise description of what the bug is.
Steps to reproduce the issue
- Start the Game
- Play for a bit
- Open inventory
- Move items around, you will hear that the sounds are muffled
Expected behavior
These sounds would appear to be unaffected by physics and/or they would be in close proximity to the player
Log files
https://gist.github.com/emoace/465503ea92ae6a1bda3aa1f916dc4be7
Versions
- Minecraft version 1.17.1
- Forge/Fabric version 0.11.7
- Mod version 1.0.1
Other mods
https://gist.github.com/emoace/bc47c1e3496e96a47098852609ec017f
There is noting do about that. The mod plays these sounds as a positioned sound in the world. Sound physics behaves exactly as it should. Maybe report this issue to their bug tracker.
Here's an example from extra sounds UI sound:
On play sound - Source ID: 10 136.79202768323617, 15.0, 95.07857741307448 Sound category: PLAYERS Sound name: block.note_block.hat
And that's a vanilla Minecraft UI sound:
On play sound - Source ID: 1 0.0, 0.0, 0.0 Sound category: MASTER Sound name: ui.button.click
As you can see; UI sounds shouldn't get played at a specific location.
I've done some testing and it seems that it is not Sound Physics, Extra Sounds, Simple Voice Chat, nor Charmonium.
Yes Sound Physics works as intended with no other mods, it even works as intended with Extra Sounds. Not sure what is causing the issue but I'll close this. Me and my friends are loving the mod on our server btw!