Sound Physics Remastered

Sound Physics Remastered

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Ignore Barrier blocks when reflecting sounds

KabanFriends opened this issue ยท 1 comments

commented

In maps where there is a barrier roof, everything sounds as if I'm in a really large room. While this is technically true, I think it would be nice to have an option to ignore barrier blocks when calculating the sound reflections.

commented

Duplicate of #69