
[Crash] Unable to load past Forge mod loading
ShinryuAspect opened this issue · 10 comments
Have you read the information above?
- Yes
Provide your logs.
- debug.log: https://mclo.gs/bs4gv0o
- crash report: https://mclo.gs/7tUogNU
Describe your issue.
It seems to fail upon loading the game and Forge is loading the mod list. Currently playing ATM9 so it could be an incompatibility with any of its mods and Sinytra Connector (tho I'm using the Forge version).
EDIT: Currently using latest versions of both Sounds (2.0.1 Forge) and MRU (1.0.0 Forge). I also tried with Fabric's 2.0.0 and 2.0.1 yielding the same result.
Encountered the same issue here. Game closes upon attempting to enter Singleplayer or Multiplayer. And this is with version 2.0.2.
Log: mclo.gs/gZytmSE Crash Report: mclo.gs/DaKTxLa
It seems you have connector present, can you try disabling it and see if the issue still occurs?
I have identified the issue with the Architectury Loom developer, we will be fixing this in the next hotfix.
I disabled connector and connector-dependent mods but the issue still persisted. Though when I install just Sound and Embeddium, everything works alright.
Edit: Scratch that. I'm able to enter SP and MP now. However, when I played in Singleplayer, the game would close moments after I press E to open my inventory.
I've just done so: disabled Connector/Connector Extras alongside the few mods I've been using it for and the outcome still the same, so it seems it isn't something related to that. Attaching the new debug and crash report in case something changed.
- debug.log: https://mclo.gs/3hVyw0f
- crash report: https://mclo.gs/XvsGbVQ
Apparently the 2.0.2 version seems to have "fixed" the problem. I am able to load the game and enter into both a SP and a MP world without the need of disabling any mods (playing with Sinytra/Extras and my own additions).
What amazes me is (from what I've seen in the commit history) said version only edits the BlockSoundMixin.java to remove a log command.
I wonder how that could exactly be causing the crash.
I won't close this issue by myself in case you want to check on something, but feel free to close it if you consider it completed.
Encountered the same issue here. Game closes upon attempting to enter Singleplayer or Multiplayer. And this is with version 2.0.2.
Log: https://mclo.gs/gZytmSE
Crash Report: https://mclo.gs/DaKTxLa