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Minor issue with ChatPatches mod - v1.1.3 - 1.20.4

Kistras opened this issue · 2 comments

commented

Have you read the information above?

  • Yes

Provide your logs.

https://mclo.gs/XcgkK5Z

Describe your issue.

Description

When using ChatPatches with Sounds a loud sound is played when a chat is opened. Volume of the sound seems to depend on amount of messages in chat.

ChatPatches appears to fully redraw/resend messages once chat window is opened. This only happens if the search field is empty (so if it contains anything this issue doesn't happen).

This issue can be resolved by interacting with either of both mods:

  • By setting a really low sound cooldown in Sounds mod, like 0.01 seconds. This still plays one sound, which doesn't happen normally;
  • By inputting a wildcard ([^$]+) into search field of ChatPatches mod, which resolves the issue entirely.

How to reproduce

  1. Install ChatPatches and Sounds with dependencies;
  2. Load into a game;
  3. Open chat;
  4. Get earraped.

Expected result

No sound would be played.

Log file link

https://mclo.gs/XcgkK5Z

Specs and Details

  • Windows 10 Pro 22H2 (hardware in logs)
  • chatpatches 204.6.5
  • sounds 1.1.3+1.20.4
  • yet_another_config_lib_v3 3.4.2+1.20.4-fabri
  • fabric-api 0.97.1+1.20.4
  • fabric 0.16.0
  • modmenu 9.2.0

Additional context

This issue will be posted on github pages of both mods.
ChatPatches issue page

commented

Video for reference. Warning - might be loud.

2024-08-03.18-37-25.mp4
commented

I cant reproduce this on 1.21 or 1.20.1, this may be fixed. For now, i'll put in a mandatory config override that forces users to have a cooldown of 0.1s for all chat sounds when this mod is installed.