[1.12.2] Power Switch (biolab_tumbler) and Power Socket (biolab_power_socket) cannot be rendered with shaderpack turned on
Ironnoob73 opened this issue ยท 0 comments
When I turn on the shaderpack, these two blocks become invisible and cause error logs.
The error log below:
java.lang.NullPointerException: null
at ru.lg.SovietMod.API.MetadataContainer.getMetaFromState(MetadataContainer.java:22) ~[MetadataContainer.class:?]
at ru.lg.SovietMod.API.BasicMetadataBlock.getMetaFromState(BasicMetadataBlock.java:31) ~[BasicMetadataBlock.class:?]
at net.minecraft.client.renderer.BlockRendererDispatcher.renderBlock(BlockRendererDispatcher.java:94) ~[bvm.class:?]
at codechicken.lib.render.block.CCBlockRendererDispatcher.renderBlock(CCBlockRendererDispatcher.java:82) [CCBlockRendererDispatcher.class:?]
at net.minecraft.client.renderer.chunk.RenderChunk.redirect$zfj000$injectRenderModelFlat(RenderChunk.java:958) [bxr.class:?]
at net.minecraft.client.renderer.chunk.RenderChunk.rebuildChunk(RenderChunk.java:328) [bxr.class:?]
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.processTask(SourceFile:100) [bxn.class:?]
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:43) [bxn.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_333]