invisible mobs Buran from the mod Thermal Expansion (similar to Blazes)
Closed this issue ยท 2 comments
latest.log
fml-client-latest.log
Also I noticed a problem with Burans with another mod (not yours), I think it's a problem with TE, but what should I do, it's playable, but it's not nice when they are not visible
Mod Version: 3.7.0 (1.7.10)
BaublesExpanded-2.1.8-GTNH_fork.jar
CodeChickenCore-1.4.3-GTNH_fork.jar
CodeChickenLib-1.3.0-GTNH_fork.jar
GTNH_Lib-0.6.31.jar
CoFH_Core-3.1.4-329.jar
CoFH_Lib-1.2.1-185.jar
Thermal_Expansion-4.1.5-248.jar
Thermal_Foundation-1.2.6-118.jar
MineFactoryReLoaded-2.8.2b1-201.jar
SpecialMobs-3.7.0_fork.jar
First thing I see is that your Special Mobs mod jar is named "SpecialMobs-3.7.0_fork". That is not a version of Special Mobs made by FatherToast, so there is no telling what changes have been made to it. Sadly, 1.7.10 is so old by this point that we no longer support it. The only advice I can give you is to maybe try a different official Special Mobs version and see if that does anything good
the effect of the official version 3.2.2 is the same, and the label is _fork I just mark the mods in my assembly, as I understand it, the Thermal mod uses the entity model directly, and Special Mobs changes the address, in the config, enabling vanilla entities/disabling special ones for Blazes does not give anything