[Feature] let kelp grow in liquid crystal
D3thBr1ng3r opened this issue ยท 2 comments
Fluid logging in vanilla MC is a lot more complicated than I would like it to be.
- Every single block has custom code for every fluid it can be logged with, making it difficult for existing blocks to be logged with new fluids, since each one needs to be handled separately with lots of edge cases if the liquid is infinite or not, if liquid can be removed from it with a bucket, ...
- Then there is the issue of block states. Kelp (with the blocks
kelp
andkelp_plant
) has an age state from 0-25. Multiply that with the amounts of fluids it should be logged with (liquid crystal, mud, ...) makes the required block states grow immensely for each block
And once we add it for kelp, we will set the expectation that every fluid loggable block (including plants, but also stairs, slabs, ...) should be able to be liquid crystal or logged.
Right now I do not feel like that, sorry ๐
But I have seen other mods out there that can do something like that. Maybe one of those suits your taste!