![Spells & Shields](https://media.forgecdn.net/avatars/thumbnails/578/437/256/256/637942728057967439.png)
Movement Based Spells & Synch
CAS-ual-TY opened this issue ยท 1 comments
Eg. Leap spell.
If the server has different ingredients than the client, then perform
might only be called on the server, which will not trigger the movement based action.
Solution for now is to make sure that clients have the same spell config as the server.