Spelunkery

Spelunkery

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Stone Stripes Features generation incompatible with William Wyther's Expanded Ecosphere

AzuryxxVortex opened this issue ยท 1 comments

commented

Describe the bug:
With Stone Stripes Features enabled and WWEE installed (with blobs generation on), no andesite/diorite/... blobs nor stripes generate besides granite. Most likely due to Wyther's having a custom Underground biome.

Versions:
Minecraft version: 1.20.1
Spelunkery version: 1.20.1-0.3.4
Moonlight Lib version: forge_1.20-2.8.67
Forge version: 1.20.1-47.2.1

Other mods:
Modlist.txt
Isn't it all already in the latest.txt?

Logs:
Please provide the following logs:
From .minecraft/logs : "latest.log" as well as "debug.log" if it exists. From .minecraft : "launcher_log" as well as a
file that starts with "hs_err" if it exists. Note: Double check that the logs are from the correct time. ex, don't give
us a log from a month ago because you forgot to check the date.
File too big to upload, contact if truly necessary

To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.

  1. Install WWEE, Spelunkery and Moonlight Lib
  2. Set WWEE config setting Remove ore blobs to false
  3. Generate a world and observe that all stone variants have not generated.

Expected behavior:
Spelunkery's stone stripes should generate in the the world.

Screenshots:
image

Additional info:
The modlist is VERY extensive, but I suppose WWEE and Spelunkery are responsible for the lack of Andesite in worldgen

commented

fixed for 0.3.5