[1.20.1] Dimensional Tears facing north/south break
Reshy opened this issue ยท 4 comments
Describe the bug:
If a piece of dimensional tears spawns with a north/south (no corner pieces) the graphic is replaced with a errored out texture.
**Versions:
Minecraft version: 1.20.1
Spelunkery version: spelunkery-1.20.1-0.3.5-forge.jar
Moonlight Lib version: moonlight-1.20-2.9.3-forge.jar
Fabric API / QSL / Forge version: 47.2.6
Logs:
Even if the game does not crash they may be useful!
Please provide the following logs: https://pastebin.com/nPiFcmwS
To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.
- Install Iris and Spelunkery simultaneously.
- Place down a 3x3 grid of dimensional tears.
- The North/South facing walls will error out.
Expected behavior:
The graphics shouldn't be breaking just by having iris installed.
Have you tried contacting the people behind iris to see if they have encountered anything similar before in another mod?
this can be fixed by adding the following file to the resources
path: assets\minecraft\atlases\blocks.json
{
"sources": [
{
"type": "single",
"resource": "spelunkery:block/portal_fluid_n"
},
{
"type": "single",
"resource": "spelunkery:block/portal_fluid_s"
}
]
}
i think it might be a hit or miss if the textures are in the atlas if they're not being referenced by any model
(which is the case for (most) of the portal fluid textures)