Spelunkery

Spelunkery

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Incompatibility with Physics Mod

0xSolanaceae opened this issue ยท 0 comments

commented

Describe the bug:

The dimensional tears layer below the end does not render with the correct texture when ocean physics are enabled.
Without ocean physics enabled:

Image

With ocean physics enabled:

Image

Image

Image

Versions: (BEFORE SUBMITTING A BUG REPORT, make sure you have the most up-to-date versions of Spelunkery, Moonlight Lib and Supplementaries)
Minecraft version: 1.20.1
Spelunkery version: 0.3.15
Moonlight Lib version: 2.13.49
Fabric API / QSL / Forge version: 47.3.20

Other mods:

Oculus, Embeddium, Physics Mod, Better End, Sinytra Connector, Spelunkery, Moonlight Lib

To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.

  1. Load into game
  2. Enable Ocean physics in the mod menu
  3. View dimensional tears texture change to water

This is a problem with the Physics mod, not Spelunkery, as it overwrites your textures. Just want people to be aware of this issue. Thank you :)