Game Chunks Load Very Slow
PolyframeX opened this issue ยท 6 comments
Describe the bug:
The mod causes major lag, onto where chunks can take up to 10 seconds to load a single chunk.
Versions: (BEFORE SUBMITTING A BUG REPORT, make sure you have the most up-to-date versions of Spelunkery, Moonlight Lib and Supplementaries)
Minecraft version: 1.19.2
Spelunkery version: 0.1.13
Moonlight Lib version: 2.2.19
Fabric API / QSL / Forge version: 0.75.1
Other mods:
Sodium 0.4.4
Logs:
https://pastebin.com/9sWAMaCN
To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.
- Download Fabric, Preferably 1.19.2
- Download Spelunkery w/ Dependencies
- Load A Normal Minecraft World
Expected behavior:
Game Should Load Minecraft Chunks Fast And Normal
those error messages are unrelated to the chunk lag. The lag has been fixed in the dev version and will be available in the next released version
The main reason I am posting this as an issue, is not because it effects single player, if anything its not that noticeable, the issue is the performance is even worse on servers with more than 1 person. Sometimes even completely unplayable.
Yeah I was having this issue on my server too. Although I couldn't get a spark profiler to give much info, I made a replica server and used chunky to keep generating the same seed, so I had a constant to test against.
Just the plain fabric 1.19.2 install with no mods would generate 35 chunks per second. With all my mods, that dropped to 9 - 12 chunks per second. Once I disabled spelunkery's worldgen in the config, it jumped up to 19-24 chunks per second.