Spice of Fabric (Fabric)

Spice of Fabric (Fabric)

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Food containers priortize highest food, ignoring food history

MissPotato opened this issue ยท 1 comments

commented

It seems like food containers will eat whatever food is deemed to give the most saturation/hunger. This means the player will eat the same food over and over until the value of the food drops to below the next highest food. Wasting both a ton of nutrition and time as each consecutive eat gets worse. This makes the whole system really frustrating to deal with, as the optimal way is to dedicate almost 60% of the player's inventory to unique foods.

commented

I actually think this is caused by the bug #66. I think the client is deciding what food to eat, which because the client things the setting is default, views all food as recently consumed even tho it's configured otherwise.