Hunger based Point Value
Yourname942 opened this issue ยท 2 comments
Please add a feature where we can decide how much food is worth based on the amount of hunger it replenishes, rather than just a minimum Food Value. To make this an optional feature, you could add a boolean to override the minimum food value requisite. I'd like all food to add to towards the milestone, but certain foods should be weighted differently.
Food that replenishes:
2 hunger = 1 point to milestone
4 hunger = 2 points to milestone
6 hunger = 3 points to milestone
etc
or
each 1 hunger = 0.5 points to milestone (for foods with odd numbered hunger/1 hunger)
In addition to this, if you wanted, you could also have an alternative system where points are valued based on how many ingredients are needed per given recipe.
This would be an interesting idea, but it would require a pretty significant change to our system. If anything, it would be based on the food (hunger) value, not ingredients, since the latter would require us to look at recipes and stuff, plus it would result in ambiguities when there are multiple recipes and problems with custom machines and that whole mess.
I'm keeping this around since I like the idea, but I won't be implementing it myself in the foreseeable future. This project is open-source though, so technically anyone could come by and do it :)