
[Compatibility] Culinary Construct Sandwiches
NotoriusQ opened this issue ยท 0 comments
Hey Kevun1!
My friends and I are really enjoying this incentive towards curated fooding.
One of our other long time favs (since 1.12 anyway) is Culinary Construct - link
It allows you to create compound food items of up to 6 different edibles - any defined "Bread" or a bowl and 5 other ingredients, of which the saturation and hunger restoration are added up and split between a multiple of sandwiches so that the end result restores no more than 10 (5 whole legs lol) of hunger. It also lets you name them!
Right now, SoL:P recognizes each sandwich or bowl as the same, regardless of ingredients, recorded in the log as "Sandwich" and "Bowl of Food"
Could each sandwich with different ingredients be treated as a different SoL:P food item?
My workaround for the SoL:P saturation would be defining the Default to be something higher, and then defining all other known foods to lower values.
But if you have another suggestion, or think something like working ingredients defined values for SoL:P into a similar divided calculation is possible, lemme know!
Cheers!