
Larger tier mobs often spawning inside ceilings/terrain
Javano opened this issue ยท 1 comments
I've noticed that larger mobs, especially in caves, often spawn with their head stuck in the ceiling and are unable to move/fight back. (Especially in caves).
I don't suppose there'd be a way to check if there is adequate space for a bounty mob before deciding to spawning it?
Fixed in 2.7.2-1.19+ and 2.6.2-1.18+