Rendering the Nether Roof
Dyljyn opened this issue ยท 2 comments
I'm in the process of setting up the map so it shows our Nether Hub, which has been built on top of the Nether Roof. I want to only show the blocks above the Nether Roof, including the bedrock of the Nether Roof.
How to potentially get the nether roof to render was described in this comment on another issue. Unfortunately, this does not seem to work.
I am currently a bit lost on how this could actually be achieved.
I've done some testing: It seems that the map is always looking for a roof in the nether.
At build height I created a little square as a roof with 3 layers:
- Y=255: Full square several colors
- Y=254: Inner outline
- Y=253: Outer outline
Top view | Bottom view |
In the result you'll see:
- Only the outer outline is shown, because of the 1 block air gap
- The nether roof (bedrock block) is shown for all the other blocks within the square, again thanks to the air blocks in between this roof and "The Nether Roof" at Y=128
Config
config-version: 2
settings:
language-file: lang-en.yml
debug-mode: false
update-checker: true
web-address: localhost:8080
web-directory:
path: web
auto-update: true
image-quality:
compress-images:
enabled: false
value: 0.0
internal-webserver:
enabled: true
bind: 0.0.0.0
port: 8080
ui:
coordinates:
enabled: true
link:
enabled: true
sidebar:
pinned: pinned
commands:
main-command-label: squaremap
main-command-aliases:
- map
render-progress-logging:
enabled: true
interval-seconds: 1
world-settings:
default:
map:
enabled: true
display-name: '{world}'
order: 0
icon: ''
max-render-threads: -1
iterate-up: false
biomes:
enabled: true
blend-biomes: 3
glass:
clear: true
lava:
checkerboard: true
water:
clear-depth: true
checkerboard: false
zoom:
maximum: 3
default: 3
extra: 5
background-render:
enabled: true
max-chunks-per-interval: 1024
interval-seconds: 15
max-render-threads: -1
max-height: -1
markers:
update-interval-seconds: 5
spawn-icon:
enabled: true
show-controls: true
default-hidden: false
layer-priority: 0
z-index: 0
world-border:
enabled: true
show-controls: true
default-hidden: false
layer-priority: 1
z-index: 1
visibility-limits:
- type: world-border
enabled: 'false'
player-tracker:
enabled: true
update-interval-seconds: 1
show-controls: true
default-hidden: false
layer-priority: 2
z-index: 2
nameplate:
enabled: true
show-head: true
heads-url: https://mc-heads.net/avatar/{uuid}/16
show-armor: true
show-health: true
hide:
invisible: true
spectators: true
use-display-names: false
minecraft:the_nether:
map:
enabled: true
display-name: Nether
iterate-up: false
max-height: 256
glass:
clear: false
My guess is that it has something to do with the "exception" to dimensions with a ceiling stated in the following code:
I'm not familiar with Java or Minecraft modding so this is currently as far as my programming knowledge goes for this matter.
@jpenilla If you don't mind, do you have any feedback on this issue? I feel like the issue potentially got brushed over due to the simple description. However, I had hoped the additional comment simplified it further.
I respect your time and effort, and I will not be pinging you again. I just for once wanted to make sure.