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Items disappear when stack sizes are over 127 after reloading world

vainlaind4in opened this issue ยท 0 comments

commented

I've set up my .stacksize file and decided to increase the stacks to 1028, but I've been noticing a problem with the mod. If you set up a stack size for anything that is over 127, once the game reloads, that stack of items disappears. I already heard about this bug somewhere in a different, but same-premise, mod on later versions, but that mod had the bug patched.

If the mod states that you can set up stack sizes that are clearly over 127, then how come you can't even properly reload a world without losing your stuff if they're higher than that value?