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[Feature / Question] Inferno Mobs Config File
HaloSense opened this issue ยท 3 comments
Apart from the switches for every independent modification, there are other items in the config file and I do want to know what they are for.
e.g. what are "antiMobFarm", "mobFarmCheckIntervals" and "mobFarmDamageTrigger" for?
Is there a wiki page to explain the configurable settings?
It's supposed to prevent automated mob farms harvesting infernal drops. It does so by tracking environmental damage (such as drowning or crushing) inside a chunk or similar constrained area.
antiMobFarm turns it on or off
mobFarmCheckIntervals is how often the damage value is checked
mobFarmDamageTrigger is how much environmental damage must have happened to mobs in the last "mobFarmCheckIntervals"
And if all these conditions are met, i think then Infernal Mobs spawns several pieces of TNT or just explosions at the location of the suspected mob farm, which would then be damaged and inoperable.
That was the idea anyway, i don't know if it even works or in fact if it ever did.
It's supposed to prevent automated mob farms harvesting infernal drops. It does so by tracking environmental damage (such as drowning or crushing) inside a chunk or similar constrained area.
antiMobFarm turns it on or off
mobFarmCheckIntervals is how often the damage value is checked
mobFarmDamageTrigger is how much environmental damage must have happened to mobs in the last "mobFarmCheckIntervals"And if all these conditions are met, i think then Infernal Mobs spawns several pieces of TNT or just explosions at the location of the suspected mob farm, which would then be damaged and inoperable.
That was the idea anyway, i don't know if it even works or in fact if it ever did.
Thanks for your reply. I would also like to know about the additional features which this mod adds to the monsters and what each feature does.
As I stated earlier, I never found a wiki for the mod so it would help a lot if you could help me out. Thanks.