Stardew Fishing

Stardew Fishing

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Attributes (Continuation)

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commented

Hey! I made an issue a while ago about how to implement stats onto a fishing rod a while back, and you implemented attributes. I was just wondering if there was any documentation about how to do this or what the attribute's tags are labeled as? I don't know if you have an example datapack or json file, but any help would be nice! I'm trying to make a datapack to make Tide's different tiers of fishing rods increase your fishing bar size for each tier.

commented

Yes, I have been making documentation. I haven't released it yet but it's mostly complete. You can view it at https://brownbear85.github.io/stardewfishing-wiki

commented

Thats excellent, thank you so much! Now I need to figure out how to program that type of datapack lmao

commented

I've come across an issue, in 1.20-1.20.2 attribute modifiers need a UUID for commands and functions. Can you list the UUID on the wiki for each attribute?

commented

Sorry for the slow response. You can use a random uuid for your purposes. As long as you aren't trying to replace the original attribute modifier (you should just be able to add or subtract from it depending on what you are trying to accomplish), just give it a random UUID. You can generate a random uuid online. Just google "Java uuid generator" or something like that.

commented

Additionally, online /give command generators would be able to set everything up for you, just write in Stardew fishing's attribute ids instead of vanilla's.