Immersive Engineering connectors and batteries can't extract energy from ZPM consoles
Ainsley4Ever opened this issue ยท 5 comments
I'm using version 2.0.3 of SG Network, and I've noticed that it's impossible to collect energy from a ZPM console using Immersive Engineering's wire connectors or batteries. I remember being able to do this with Thermal Expansion's fluxducts and IC2's cables, so Immersive Engineering's wires should be able to do the same.
For what it's worth, I have successfully used the ZPM console to directly power several different IE machines. I haven't tried using it with IE capacitors (batteries) or wire connectors, though.
You're right, I did some testing and the console can directly power IE machines. But it doesn't work with capacitors and connectors, which is kind of a bummer since you can't use a ZPM to power your entire base.
Just noticed this issue which better explains the problem. The ZPM console does interact with the block (which means I was wrong), but it does so with the opposite side to the one it should be interacting with.
Please give this a try: http://solder.almuramc.com/downloads/SGCraft-2.0.4-beta-3.jar