Block Lighting bugs in flat neighboring chunks
Zailer43 opened this issue ยท 4 comments
Expected Behavior
When I place the light source everything lights up properly
Actual Behavior
When I place the light source, everything doesn't light up properly
Reproduction Steps
-
Build something like this (the wall or floor must be completely flat (or at least the part where light reaches) and be on the edge of the other chunk, but the bug will not occur)
-
Place a light source at least 1 block away from the wall or floor
Mod Version
- starlight-0.0.1-SNAPSHOT
Additional screenshots
5681942750785458012
/execute in minecraft:overworld run tp @s 44.39 37.57 -304.14 -112.63 -8.26
5681942750785458012
/execute in minecraft:overworld run tp @s -955.04 25.00 88.25 68.13 9.18
I have this fixed locally, I'll push when I've refactored the skylight nibble management (yes it was just an issue where I was not calling re-rendering for neighbouring blocks, so this isn't a light corrupting issue).
I don't know what's causing that from the looks of it, but I suspect it has something to do with the initialisation of block light nibbles