intended use clarification
end-user opened this issue ยท 1 comments
Can you clarify (esp on the readme): is starlight primarily intended for use on a server or client? Are there client-side-only benefits to be had? I assume light rendering is done client-side, but I'm not really sure.
starlight is a lighting engine replacement, it's the mechanism that calculates the light levels, etc; Both the client and the server has this logic, and both of them recalculate the light level here and there; starlight has nothing to do with rendering, that's still all on the rendering mechanism, etc
the server is primarily what deals with lighting, but, the client also updates lighting on its own, so, there are benefits to having starlight on both of them