Storage Drawers: Biomes O' Plenty Pack

Storage Drawers: Biomes O' Plenty Pack

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Support plank styles from other mods

jaquadro opened this issue ยท 28 comments

commented

Example:

  • Biomes O' Plenty
  • Highlands
  • Natura
  • Twilight Forest

See: Bibliocraft

commented

I've added the fallback recipes for trim in 1.4.4 (also fixed bad fallbacks for the half-versions).

commented

Thanks!

commented

I've taken a necessary step towards supporting more wood styles.

drawertool

The most laborious part remains creating the underlying base and trim textures. I went through all of the planks in Biomes O' Plenty and to my dismay relatively few of them were vanilla recolors, which is more work to try and extract a texture.

But now that I have the base textures and an export tool, I need only create the new mod package that adds the new block variants.

commented

Nice work!

commented
commented

Thank you so much! I'm so happy to see the natura pack

commented

There are now packs for Biomes O' Plenty and Erebus.

If Erebus seems an odd choice, the author approached me directly about support and provided me with most of the texture assets I needed.

commented

Erebus is a lovely choice! Only other mod I know that has added support for them is ExtraTiC. Maybe they will add support for your gardenstuff mod?

commented

The Erebus author also uses Garden Stuff and did inquire, mainly for the window boxes. That requires a little more work on my end before it can be supported. But either one of us could provide the remaining compat.

commented

Not sure if you will use this or not but I've done images for Plant Mega Pack Bamboo blocks.

https://www.dropbox.com/sh/5qr3cev0fmrf9mh/AAC0KX_EvDza3NG2ZOe3bRima?dl=0

commented

Did you do those all by hand, or did I put a copy of the generator tool somewhere?

commented

The generator tool is the erebus texture files here on github.

The base/trim textures I used are an edited and simplified version of the natura silverbell texture from here as well.

I take it you didn't mean to share the generator.

commented

Oh, it's meant to be shared, but I didn't think I had checked it in yet.

commented

Oh cool ^.=.^ in that case I may work on some more textures if you don't mind me doing so.

commented

You mentioned you used silverbell as the base for all the textures. It's a good strategy for planks that are a recolor of the vanilla planks. Not all modded planks fall into that category. For the non-standard planks, I've been tailoring the base textures to use their underlying features. Examples:

Erebus: Mossbark, Cypress, Marshwood, Bamboo, Rotten, Varnished
Natura: Bloodwood, Hopseed, Redwood, Tigerwood
BOP: Cherry, Dark, Hellbark, Mangrove, Redwood, Willow

commented

Some mods register their planks in the OreDictionary under "PlankWood".

commented

Not sure how you implement it currently but there was a discussion of such things over on the bibliocraft github of an easier way to acquire textures so that all plank types are automatically supported like they are in agricraft.

Nuchaz/BiblioCraft#231

commented

The problem isn't getting the icons, but the fact that I've transformed all of them quite a bit from their vanilla versions. I don't have a good answer for that.

commented

Temporary solution: allow non-supported planks to make oak drawers. Most mods I saw can handle unknown / unsupported planks in this way.

commented

How many people are looking for a catch-all recipe vs. wanting the actual finish of the other wood?

commented

I'd like the actual finish of woods if possible. If needed I can do the images for some of them.

commented

@jaquadro for example, i play with Regrowth modpack. Since you can only get saplings via Witchery mutandis, there is a chance you do not get any usable vanilla sapling (the quest accepts Dark Oak sapling too but you need 4 Dark Oak sapling to grow a dark oak tree) and Dead Woods produce only finite amount of wood. In these cases catch-all recipe is useful even if I would be much more happy with the correctly colored drawer. In my current world for example I'm out of any supported wood and only have ExtraBiomesXL saplings and woods. Since I have only one sapling from jungle and because of derpy sappiness (sometimes Jungle/Birch does not drop any saplings) I wouldn't want to risk the precious instance of my saplings - but EBXL planks aren't work.

Also, think to TerraFirmaCraft. They handle planks and woods in very special cases - but I'm pretty sure TFC users would be happy if they can use only Oak Drawers.

commented

I'd like to make drawers out of greatwood planks, even if they come out as oak drawers. I had to go out of my way to find some vanilla trees just to use for drawers after setting up a greatwood farm.

commented

I implemented a catch-all in 1.4.0-alpha1 to do this, but it depends on the planks being registered to plankWood. If greatwood is not, then I'm going to need a wood registry.

commented

Also want to say that since I've started using Biomes O' Plenty in my new server, I'm increasingly interested in having some of those wood types. I don't think I can get away from huge amounts of manual labor to make it happen though. Or maybe a day to write an image processing tool that could give me 90% of the texture content I need.

Even though Bibliocraft has moved away from its "Bibliowoods" model, that's probably what I'll have to adopt in this case.

commented

I can craft oak drawers using Greatwood in 1.4.0. Nice!

commented

@jaquadro thanks for implementing this. I know well catch-all things are usually very far from ideal - but easy to implement and easy to remove after you made your hard work to get better wood-handling. Having something is much better than nothing. :-) Again, thanks for your great assistance in this issue.

commented

Just tried crafting Trim blocks using Greatwood. Didn't work, had to use oak.