Storage Drawers: Biomes O' Plenty Pack

Storage Drawers: Biomes O' Plenty Pack

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[1.7.10] Upgrade Template crash

lycc193 opened this issue ยท 0 comments

commented

I closed the recipe for all the drawers except the compression drawer through the configuration file.
Then when I find the upgrade template recipe through NEI my minecraft is crashing.

Sorry I have just noticed the format that reported bug.

StorageDrawers-1.7.10-1.10.9
forge-Forge10.13.4.1614-1.7.10

This is the fml-client-latest.log : https://pastebin.com/x560BgMR

And this is the config :

# Configuration file

addons {
    B:showBlocksInCreative=true
    B:showBlocksInNEI=true
    B:useSeparateCreativeTabs=true
}


blocks {

    fulldrawers1 {
        I:baseStorage=32
        B:enabled=false
        I:recipeOutput=1
    }

    fulldrawers2 {
        I:baseStorage=16
        B:enabled=false
        I:recipeOutput=2
    }

    fulldrawers4 {
        I:baseStorage=8
        B:enabled=false
        I:recipeOutput=4
    }

    halfdrawers2 {
        I:baseStorage=8
        B:enabled=false
        I:recipeOutput=2
    }

    halfdrawers4 {
        I:baseStorage=4
        B:enabled=false
        I:recipeOutput=4
    }

    compdrawers {
        I:baseStorage=16
        B:enabled=true
        I:recipeOutput=1
    }

    controller {
        B:enabled=true
        I:range=12
    }

    trim {
        B:enabled=false
        I:recipeOutput=4
    }

    controllerslave {
        B:enabled=false
    }

}


general {
    B:creativeTabVanillaWoods=true
    B:enableCreativeUpgrades=true

    # Writes additional log messages while using the mod.  Mainly for debug purposes.  Should be kept disabled unless instructed otherwise.
    B:enableDebugLogging=false
    B:enableDrawerUI=true
    B:enableFallbackRecipes=true
    B:enableFramedDrawers=true
    B:enableIndicatorUpgrades=true
    B:enableItemConversion=true
    B:enableLockUpgrades=true
    B:enablePersonalUpgrades=true
    B:enableRedstoneUpgrades=true
    B:enableShroudUpgrades=true
    B:enableSidedInput=true
    B:enableSidedOutput=true
    B:enableSortingUpgrades=true
    B:enableStorageUpgrades=true
    B:enableTape=true
    B:enableVoidUpgrades=true

    # Inverts how shift works with drawers. If this is true, shifting will only give one item, where regular clicks will give a full stack. Leave false for default behavior.
    B:invertShift=false
    S:itemRenderType=fast
    B:renderStorageUpgrades=true
    S:wailaStackRemainder=stack + remainder
}


integration {
    B:enableAE2=true
    B:enableMineTweaker=true
    B:enableRefinedRelocation=true
    B:enableThaumcraft=true
    B:enableThermalExpansion=true
    B:enableThermalFoundation=true
    B:enableWaila=true
}


upgrades {
    I:level2Mult=2
    I:level3Mult=3
    I:level4Mult=5
    I:level5Mult=8
    I:level6Mult=13
}

My English is not good these are my translation with Google If you have caused trouble please forgive me.