
Empty locked drawers getting overridden whilst empty unlocked drawers do not
YoshiNoodles opened this issue ยท 3 comments
Minecraft Fabric 1.20.1, Mod Version 12.10.6
Some friends of mine and I are playing on a server with this mod and we've noticed that if a drawer is empty and locked, and you force items in via Create, they will override the items that should have been locked into the drawers. For example, we have an enderman farm built that's powered by blaze cakes, and the drawer for blaze cake bases ran out and was overridden by the completed blaze cakes. All of our drawers have near max capacity upgrades, so it's not a capacity issue.
My apologies if this has been reported beforehand.
I think this was fixed in 12.10.7, a patch in 12.10.6 caused a regression in locked slots
Also having this issue, using create mod funnels to insert items causes them to be placed into seemingly random drawers, rather than the drawers that already have that item in. This tends to favour drawers that are locked and empty. All of the drawers are locked, so the items should be going into the assigned drawer.
Running on fabric 1.20.1.