getInventoryName returns null
MatthiasMann opened this issue ยท 4 comments
The drawer controller's getInventoryName currently returns null but should return a string which can be translated into a user displayable name.
I think it's for something like an ME Interface/Storage Bus.
The ME Interface Panel lists all the names of the blocks that interfaces are attached to, and I remember seeing untranslated names in there.
When right clicking an EnderIO item conduit it will list the possible destination where items can be inserted.
This feature uses StatCollector.translateToLocal(inv.getInventoryName()) which will print "Chest" or "Furnace" for the vanilla tiles.