Streams mod is corrupting world generation algorithms
Noire86 opened this issue ยท 4 comments
Explanation of issue:
Streams mod is corrupting chunk generation while installed with RTG and Climate Control. Several chunks are bald and unpopulated. In addition, bukkit plugins based on a chunk-related things are not working properly. For ex: WorldEdit regeneration of chunks is broken: chunks are regenerating unpopulated (no matter, if this chunk has Streams river or not).
How to recreate this issue:
Try to generate a world with Streams mod and RTG installed. Pregenerate a piece of world with any pregen utils (Worldborder, Chunkgen. etc.) Or regenerate a single-chunk with bukkit plugin like WorldEdit.
The one thing that I could detect is the Spigot Watchdog report of server freeze - it has some Farseek related Exceptions: http://pastebin.com/FZbZccn2
Mods Installed:
RTG 1.1.1-1.7.10
BoP (Latest)
Climate Control (Latest)
Streams 0.2
Farseek
Plugins Installed:
Worldborder
WorldEdit
AsyncWE
Thermos Version:
58 Build
Forge Version:
1614
Thanks in advance,
Noire.
Hi NoireDvachevsky, thanks for reporting this. I'll take a look and get back to you.
Could you check if this still happens with Streams v1.7.10-0.3 or 0.3.1? That update doesn't specifically address pre-gen but it has some chunk-caching changes that might have fixed it.
If this still occurs, could you tell me which pre-gen tool (with version) you're using and what steps you're taking? I'm not very familiar with these tools so more details will be best. Thanks!
Backporting commits from version 1.12-0.8.4 fixed the issue on 1.7.10-0.3.4
This commit: b1b580e#diff-ad0947396cb692f50c0e7010e9540c6f889787f50abd915fc2d76600c789abae