moded structure spawn
Cronosus opened this issue ยท 6 comments
Hello, i have problem with moded structures spawned from schematic.
if is structure spawned normally in world, then not contains modded blocks, they are replaced by stone or air. only way to spawn correctly these structures are manually by WE, or by command "/spro paste name=example insecure" (hen all ids are correct, only mod not spawning them)
Mainly need your schematic.
Provide some information like mc version, mod version, other mods in your pack, etc.
Also I have to say that insecure option just allow you to spawn modded blocks (non-vanilla).
schematic: http://cronos.wz.cz/mc/%5bCobalttungsten%5dBunkerV2.schematic
mc 1.7.10, server thermos rev 57
modlist: http://pasted.co/374cb830
Ah, yes, Railcraft blocks. Unfortunately nope, this feature is disabled.
As I mentioned in my web-site FAQ:
- Can I paste schematic with modded items
- No, this function is disabled because modded items ids varies hard from one mod-pack to another. To not spoil the world with non-existent items. But, you can save it to schematics.
Such thing spreads on blocks also.
Btw nice obisidian house
its just recreated one of schematics avilable to download on your site, because it uses 1.8+ blocks, then i replaced them with TimsExpansinMod block, which are same, but still modded
i now fixing some of these schematics, because some blocks are not placed, and some strucures are placed wrong height, or are inside filled with dirt/stone/sand (surface blocks)
i got today idea, and what about make placing modded schematics configurable and as defautly disabled + warning for server owners to not use downloaded moded schematics or check if is schematic placeable and safe.
little ad. one of schematic downloadable on your site (Floating/[Aweston10]SkysRim.schematic)is with command blocks, which gives invicibility, and for some reason "REPLACE_BLOCKS=.COMMAND. -> REDSTONE_BLOCK" not remove them