[Feature Request] Enhanced support for fluids as crafting ingredients
CplPibald opened this issue ยท 1 comments
Suggestion for enhanced support of recipes that use a bucket of fluid in the recipe.
In addition to using a filled bucket in an inventory (this works today), the crafter could:
A) consume a fluid block from the world, or
B) consume 1000mb of fluid from a tank (or any TileEntity with the IFluidHandler capability)