Modded blocks not using proper rotation
OuroborosBoy opened this issue ยท 2 comments
Structurize version
Version: structurize-1.12.2-0.10.277-RELEASE.jar
Expected behavior
- Schematics utilizing blocks from mods should be placed with the proper rotation compared to the rest of the structure the way vanilla blocks do.
Actual behaviour
-Structures with modded blocks will always place those blocks oriented based on compass direction.
-When placing a structure with the building tool that uses modded blocks with rotation (Thaumcraft's Greatwood Logs, for example), those blocks will always have the same rotation no matter the direction that the structure as a whole faces. The blocks keep their rotation based on the compass direction rather than their rotation relative to the structure. This seems to be true for all kinds of modded blocks; Special furnaces, modded signs, chairs, tables, anything modded that can be placed facing different directions.
-Side-note: Vanilla Armor Stands also seem to place incorrectly, but I can't tell what kind of logic is being used for their orientation... I haven't noticed it happening with any other vanilla block/tile entity, though.
Steps to reproduce the problem
This seems like a mod issue for me. We just place the blockstate. It seems thaumcraft might be doing something weird with their logs