Structurize

Structurize

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[Bridge fixed][Cannot load&place blueprints] IAngerable entities requires ServerWorld

SylviaFox opened this issue ยท 7 comments

commented
  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.

  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.

  • I made sure that this issue is not a duplicate of any existing issue.

  • Minecraft Version: 1.16.3

  • MineColonies Version: 13.360 BETA

  • Structurize Version: 13.92 ALPHA

Expected behavior

the build tool GUI opening and letting me place the next building.

Actual behavior

on clicking "Use Build Tool" the game freezes and then crashes.

Steps to reproduce the issue

First, I placed down a Tavern Block
Then It suggested me like usually if I want to place it as a block or use the Build Tool
After that I chose the Build Tool option on which the game froze and crashed.

Logs

Notes

I just played normally, this happend to me, on my Survival World where I had several buildings already ,with the Shepherd's Hut. I then proceeded to open a Creative world to see if it was just the one building. It worked fine at first, built my Builder's Hut, a Mine and sent my builder to now build a farm. Wanted to plan ahead but was stopped lol.


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commented
java.lang.ClassCastException: net.minecraft.client.world.ClientWorld cannot be cast to net.minecraft.world.server.ServerWorld
	at net.minecraft.entity.passive.WolfEntity.func_70037_a(WolfEntity.java:136) ~[?:?] {re:classloading}
	at net.minecraft.entity.Entity.func_70020_e(Entity.java:1495) ~[?:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraftforge.common.extensions.IForgeEntity.deserializeNBT(IForgeEntity.java:50) ~[?:?] {re:classloading}

did you create a custom scan?

commented

did you create a custom scan?

Nope, I don't even know what that is lol

commented

Oh no, another one

commented

@SylviaFox we need the name of the crashing schematic
@Raycoms if it's our schematic then rescan, also fix here:
After BlueprintUtil.java#L527 iterate all entities and remove anything that is net.minecraft.entity.IAngerable. Also please add note that IAngerable#readPersistentAngerSaveData(ServerWorld, CompoundNBT) needs ServerWorld

commented

@SylviaFox we need the name of the crashing schematic

I don't really know which one it is, every schematic I try from the minecolonies mod crashes it.

commented

This is so weird.

commented

Duplicate of #202, gonna be fixed soon