Build request listing food items as required
insufficient-funds opened this issue ยท 2 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.5
- MineColonies Version: 14.104-alpha
- Structurize Version: 13.166-alpha
- Related Mods and their Versions: n/a
Expected behavior
Expected: build not requiring large sums of food.
Actual behavior
In building SpaceWars Warehouse 5, it's requesting large quantities of food items for the build. At one time, it wanted 1700+ potatos, 50ish poisonous potatos, raw mutton, raw porkchops. I cancelled the build & restarted it, and now it wants 1690 potatos - however the number has fluctuated.
Steps to reproduce the issue
- In my game, upgrade warehouse from 4 to 5 (likely not as easily reproducible in a fresh city)
- See food requirement
Logs
Notes
Discussion in Discord yesterday around this, user Vroni stated he had a similar issue upgrading a fortress cook from 2 to 3, the build requested the exact items that were in one specific rack. https://discord.com/channels/139070364159311872/741531022872674314/834424390665109545
User JohnReiher checked the racks on the schematic server and stated there was nothing in the SpaceWars 5 warehouse racks - https://discord.com/channels/139070364159311872/724810039281451028/834444330491314236
Viewers
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I cancelled the build, and started looking through the racks for potatoes. I found one single-wide rack (which was double-wide, but was accidentally broken previously) that was full of exactly 1690 potatoes. I removed those potatoes, and the build list now shows no potatoes required for the upgrade.
Not sure how much it matters, but in this screenshot - the rack my cursor is over is where they were located. For reference, the warehouse hut block was just to my right.